Our last update looked a how to play Eye for an Eye: Arena, as well as showing off a little bit of gameplay. We hope that you’ve had a chance to check them out – we’d love to know what you think! We’ve also had quite a few requests for a print and play, so that is something that we are in the midst of organising. It will likely contain two fighters only, with non-final art, but should give players a good idea of how the game itself plays. So look for that in the near future.
This update is going to take a look at the Chief Incendiary, the Ignis Occulite Chief sculpted once again by the amazing Bob Olley.
Ignis – Chief Incendiary
Chief Incendiary has always been pretty low key. An extremely modest and honourable Chief, Incendiary ensured that his Tribe never fought a battle in vain. His focus in The Drums of War was largely defensive, successfully maintaining Ignis borders for most of the war. The only time he was the aggressor was when it was in the interest of reducing losses for both sides, or to deter impending incursions. He quickly gained a reputation for being firm, but merciful which helped him to gain the respect of most Occulite armies on all sides of the war. Only ever allying his armies with other Tribes when it was for honourable purposes, Chief Incendiary was a key figure in brokering peace amongst the Tribes at the end of the war.