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January 2017

Eye for an Eye: Arena Preview #002

By |January 8th, 2017|Eye for an Eye: Arena, Hydris, News, Rise of the Occulites|

G'day everyone, Welcome to the second preview for our upcoming realtime arena combat game 'Eye for an Eye: Arena'. Thanks to those that emailed me, subscribed to the blog or commented on the previous post. We really appreciate it and hope that you continue to enjoy these previews as we release them. What were you going for with the design? Like the Occulites (and many of our other designs), Eye for an Eye: Arena certainly evolved over time. I have always enjoyed the tactical challenges that skirmish games present to players and you can see this in the way the [...]

March 2016

Finding the balance… a lesson in not overwhelming your audience

By |March 14th, 2016|Development, News, Rise of the Occulites, Sungem Run|

Sungem Run is a deduction game for two to eight players that uses dice manipulation. It is the first game in the Rise of the Occulites series of games that features all ten Occulites Tribes as well as the Luftles and Podmothine. It will be Darwin Games' next release later in the year. Sungem Run has been in development for many years now, has seen many playtesters from many different walks of life and has seen many changes across the years. I thought that I would write a little bit about what Shae and I have learned over the years about [...]